tanhitzq 发表于 2005-11-22 20:32:30

wine的问题?ml2.0rc1自带带wine!

wine的问题?ml2.0rc1自带带wine!
无法正常运行cs1.5
界面可以进!
局域网中建立游戏后无法进入!

已经装了nv驱动!


# wine cstrike.exe -opengl -console -win

fixme:nls:get_env_lcid charset GB18030 was not recognized
fixme:font:WineEngCreateFontInstance Dirty hack. Default and ansi charset is translated to getenv("WINE_DEFAULT_CODEPAGE")
fixme:font:WineEngCreateFontInstance Dirty hack. Default and ansi charset is translated to getenv("WINE_DEFAULT_CODEPAGE")
fixme:font:WineEngCreateFontInstance Dirty hack. Default and ansi charset is translated to getenv("WINE_DEFAULT_CODEPAGE")
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x799e2c10)->((nil),00000008)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x799e3260)->((nil),00000008)
fixme:font:WineEngCreateFontInstance Dirty hack. Default and ansi charset is translated to getenv("WINE_DEFAULT_CODEPAGE")
fixme:win:LockWindowUpdate (0xb00c0), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0xb00c0), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:font:WineEngCreateFontInstance Dirty hack. Default and ansi charset is translated to getenv("WINE_DEFAULT_CODEPAGE")
fixme:win:LockWindowUpdate (0xb00c0), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:font:WineEngCreateFontInstance Dirty hack. Default and ansi charset is translated to getenv("WINE_DEFAULT_CODEPAGE")
fixme:win:LockWindowUpdate (0x16004a), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0x900a2), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:font:WineEngCreateFontInstance Dirty hack. Default and ansi charset is translated to getenv("WINE_DEFAULT_CODEPAGE")
fixme:font:WineEngCreateFontInstance Dirty hack. Default and ansi charset is translated to getenv("WINE_DEFAULT_CODEPAGE")
fixme:font:WineEngCreateFontInstance Dirty hack. Default and ansi charset is translated to getenv("WINE_DEFAULT_CODEPAGE")
fixme:font:WineEngCreateFontInstance Dirty hack. Default and ansi charset is translated to getenv("WINE_DEFAULT_CODEPAGE")
fixme:win:LockWindowUpdate (0xc002e), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:font:WineEngCreateFontInstance Dirty hack. Default and ansi charset is translated to getenv("WINE_DEFAULT_CODEPAGE")
fixme:font:WineEngCreateFontInstance Dirty hack. Default and ansi charset is translated to getenv("WINE_DEFAULT_CODEPAGE")
err:opengl:X11DRV_ChoosePixelFormat glXChooseFBConfig returns NULL (glError: 0)
fixme:win:LockWindowUpdate (0xb00c0), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0xb00c0), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0x16004a), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0xb00c0), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:winmm:MMDRV_Exit Closing while ll-driver open
fixme:winmm:MMDRV_Exit Closing while ll-driver open
#

tanhitzq 发表于 2005-11-22 20:33:12

# glxinfo
name of display: :0.0
display: :0screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.3
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control
client glx vendor string: NVIDIA Corporation
client glx version string: 1.3
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
    GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
    GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce2 MX/AGP/SSE2
OpenGL version string: 1.5.3 NVIDIA 76.76
OpenGL extensions:
    GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_point_parameters,
    GL_ARB_point_sprite, GL_ARB_shader_objects, GL_ARB_shading_language_100,
    GL_ARB_texture_compression, GL_ARB_texture_cube_map,
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
    GL_ARB_window_pos, GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr,
    GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_minmax,
    GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
    GL_EXT_compiled_vertex_array, GL_EXT_Cg_shader,
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
    GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
    GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shared_texture_palette,
    GL_EXT_stencil_wrap, GL_EXT_texture_compression_s3tc,
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
    GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_fence,
    GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
    GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_register_combiners,
    GL_NV_texgen_reflection, GL_NV_texture_env_combine4,
    GL_NV_texture_rectangle, GL_NV_vertex_array_range,
    GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1,
    GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SGIS_texture_lod,
    GL_SUN_slice_accum
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visualxbf lv rg d st colorbuffer ax dp st accumbuffermscav
id dep cl sp sz lci b rorgba bf th clrgba ns b eat
----------------------------------------------------------------------
0x21 16 tc0 160 ry.56504 160 16 16 16 160 0 None
0x22 16 dc0 160 ry.56504 160 16 16 16 160 0 None
0x23 16 tc0 160 r..56504 160 16 16 16 160 0 None
0x24 16 tc0 160 ry.5650400 16 16 16 160 0 None
0x25 16 tc0 160 r..5650400 16 16 16 160 0 None
0x26 16 dc0 160 r..56504 160 16 16 16 160 0 None
0x27 16 dc0 160 ry.5650400 16 16 16 160 0 None
0x28 16 dc0 160 r..5650400 16 16 16 160 0 None
#

jiangtao9999 发表于 2005-11-22 20:38:55

不要相信 Wine !
你去试试 cedega 吧~~

tanhitzq 发表于 2005-11-22 20:58:44

cedega 运行肯定没有问题阿!

我只是看见其他人可以!要尝试一下!!

jiangtao9999 发表于 2005-11-22 21:11:51

那你需要慢慢研究了

Redcode 发表于 2005-11-22 21:25:03

用EASYWINE装上也不能玩吗?

tanhitzq 发表于 2005-11-22 21:38:15

我就是用easywine阿!
问题就是这个
err:opengl:X11DRV_ChoosePixelFormat glXChooseFBConfig returns NULL (glError: 0)

The selected OpenGl mode is not supported by your video card

jiangtao9999 发表于 2005-11-22 21:49:45

用窗口方式启动 CS :
wine -- cstrike.exe -window

tanhitzq 发表于 2005-11-22 21:51:35

我的xorg.conf


# XFree86 4 configuration created by MagicInstaller.

Section "ServerLayout"
      Identifier      "Default Layout"
      Screen      0   "Screen0" 0 0
      InputDevice   "Mouse0" "CorePointer"
      InputDevice   "Keyboard0" "CoreKeyboard"
EndSection

Section "Files"
      RgbPath         "/usr/X11R6/lib/X11/rgb"
      FontPath      "/usr/X11R6/lib/X11/fonts/misc:unscaled"
      FontPath      "/usr/X11R6/lib/X11/fonts/75dpi:unscaled"
      FontPath      "/usr/X11R6/lib/X11/fonts/100dpi:unscaled"
      FontPath      "/usr/X11R6/lib/X11/fonts/misc"
      FontPath      "/usr/X11R6/lib/X11/fonts/Type1"
      FontPath      "/usr/X11R6/lib/X11/fonts/cyrillic"
      FontPath      "/usr/X11R6/lib/X11/fonts/TTF"
      FontPath      "/usr/share/fonts/default/Type1"
        FontPath        "/usr/share/fonts/ttf/zh_CN"

EndSection

Section "Module"
      Load    "dbe"
      Load    "extmod"
      Load    "fbdevhw"
      Load    "glx"
      Load    "record"
      Load    "freetype"
      Load    "type1"
EndSection

Section "InputDevice"
      Identifier      "Keyboard0"
      Driver          "keyboard"
      Option          "XkbRules" "xfree86"
      Option          "XbkModel" "pc105"
      Option          "XkbLayout" "us"
EndSection

Section "InputDevice"
      Identifier      "Mouse0"
      Driver          "mouse"
      Option          "Protocol" "IMPS/2"
      Option          "Device" "/dev/input/mice"
      Option          "ZAxisMapping" "4 5"
      Option          "Emulate3Buttons" "no"
EndSection

Section "Monitor"
      Identifier      "Monitor0"
      VendorName      "Monitor Vendor"
      ModelName       "AOC Spectrum"
      HorizSync       30.0 - 72.0
      VertRefresh   85.0 - 85.0
EndSection

Section "Device"
      Identifier      "Videocard0"
      Driver          "nvidia"
      VendorName      "Videocard vendor"
      BoardName       "NVIDIA GeForce 2 MX (generic)"
      VideoRam      32768
EndSection

Section "Screen"
      Identifier      "Screen0"
      Device          "Videocard0"
      Monitor         "Monitor0"
      DefaultDepth    16
        SubSection        "Display16"
                Depth        16
                Modes        "1024x768"
        EndSubSection
EndSection

ease_lee 发表于 2005-11-22 21:58:42

直接到windows下玩得了,那么费劲,还玩得不舒服

tanhitzq 发表于 2005-11-22 22:19:32

到windows玩,还用问吗???

guazi111 发表于 2005-11-23 08:54:06

它那个提示似乎是说你没有把wine的opengl打开…… :shock:

这是Cedega玩WoW的方法,可能有些帮助???

第五步.开启 Cedega 对 OpenGL 的支持.

默认情况下 Cedega WoW.exe -opengl 参数是无法正常启动 OpenGL 加速的.
尤其是在 WoW 中.更是慢的要死.显卡的 OpenGL 驱动正常安装后仍然会慢.
因为我们需要一个 OpenGL 的补丁.访问 Cedega 的官方论坛下载.
官方论坛: http://transgaming.org/forum/viewforum.php?f=51

下载地址:
http://downloads.transgaming.com/misc_downloads/cedega_4.3.2/libopengl32.so

将下载的文件放到: /usr/lib/transgaming_cedega/winex/lib/ 目录下即可.

再见情人 发表于 2005-11-23 09:30:46

还是用cedega吧,用wine俺没成功过 :cry:

云燕 发表于 2005-11-23 16:32:11

还是用cedega吧

tanhitzq 发表于 2005-11-24 11:10:13

它那个提示似乎是说你没有把wine的opengl打开…… :shock:

这是Cedega玩WoW的方法,可能有些帮助???

第五步.开启 Cedega 对 OpenGL 的支持.

默认情况下 Cedega WoW.exe -opengl 参数是无法正常启动 OpenGL 加速的.
尤其是在 WoW 中.更是慢的要死.显卡的 OpenGL 驱动正常安装后仍然会慢.
因为我们需要一个 OpenGL 的补丁.访问 Cedega 的官方论坛下载.
官方论坛: http://transgaming.org/forum/viewforum.php?f=51

下载地址:
http://downloads.transgaming.com/misc_downloads/cedega_4.3.2/libopengl32.so

将下载的文件放到: /usr/lib/transgaming_cedega/winex/lib/ 目录下即可.
下班,回家试试!

不管怎么样,谢谢这位兄弟!
附上贴图!
http://www.51r.com/UploadFiles/2005-11/1122443731.jpeg
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