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moho 5 最终版出来了,非常强大,(有linux 版)

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发表于 2004-8-23 16:26:19 | 显示全部楼层 |阅读模式
一开始官方想不支持linux,幸好有人提议,我也投了1票。

脱胎换骨了:
支持使用lua语言,一切皆为脚本(lua).

居然支持3d(参看贴图)





What's New

New features in Moho 5



The following is not a comprehensive list of new features, but it
covers most of the major changes in version 5 that might be of interest
to experienced Moho users. Most of the version 5 changes have been made
in response to users' requests, so hopefully you'll find more than a
few things in this list to be happy about.


User Interface


    * more attractive

    * multiple windows

    * multiple viewport option

    * customizable UI colors

    * editing view improvements


          o adjustable display quality options

          o option for live display of layer masking and transparency effects


    * timeline improvements


          o channel cycling as a new interpolation type

          o soundtrack waveform displays in timeline

          o cycling and actions are visible in the timeline

          o channels can be selectively shown/hidden

          o layer visibility is readily apparent in the timeline




Scripting


    * all the tools in Moho are now written in the Lua scripting language

    * you can write your own tools if you wish

    * the scripting menu contains "plugins" that are also written in Lua

    * scripts can access audio data to create animation based on sound



Tool Improvements


    * new tools: magnet, bone strength, arrow, hide edges, bending,...

    * hide edge tool - allows you to easily create a partial outline around a fill

    * auto-welding for certain tools

    * select shape tool can pick shapes below the top one

    * ability to create complex shapes without making a separate fill and
      outline - in fact, the fill and outline tools have been combined into
      one



Improved SWF Export


    * better line quality, smaller files, optimizations to reduce file size

    * image layers can be exported, as long as they're PNG or JPEG, and don't have "complex" movements

    * gradient fill effect can be exported

    * variable-width lines can be exported

    * soundtrack can be exported if it's in MP3 format



New Layer Types


    * note layers ("sticky notes")

    * 3D layers


          o import 3D OBJ files, or use scripts to create new 3D objects

          o toon-rendered edges

          o texture maps are supported

          o can be warped using bone layers




Actions


    * create animation clips for a character, and re-use them as much as you want

    * walk cycles, facial expressions, spoken dialog, etc.



Styles


    * create styles that can be applied to multiple shapes

    * just change the style to change the color/line width/brush/etc. of all the affected shapes



Bone Improvements


    * adjustable regions of bone influence

    * bone dynamics - automatic rubbery bone movement

    * switch layers are now a sub-type of bone layers

    * new techniques for bone binding - bone setup is now much quicker and easier



Rendering Improvements


    * ability to apply brush strokes to shape outlines

    * improved layer masking - more powerful and flexible

    * NTSC color-safe rendering option

    * layer blending modes

    * improved AVI import and export (Windows)

    * red/blue stereo rendering option

    * maximum
      blur radius has been increased (this affects blur, shadows, shading,
      soft edge effect, etc.) plus, the blur algorithm is really fast now, so
      feel free to use blurs of up to 256 pixels







翻者:jcome 8/24/2004

【用户界面】
⑴感观更漂亮
⑵多窗口化
⑶多视点选项
⑷控制显示质量
⑸可定制用户界面之颜色
⑹编辑视图之改良
可调整质量选项
层遮照及不透明度效果的现场显示选项
⑺时间线之改良
Channel循环被视为一个新的插值类型
音轨波形在时间线中显示
循环和动作在时间线中可见
Channel能被选为显示/隐藏
层之可见度在时间线中一目了然


【脚本】
⑴如今所有 Moho 工具皆由 Lua 脚本语言写就。如果您愿意,可以编写自己的工具
⑵另外,脚本菜单(Scripting)包含了“插件”,它们也是由Lua语言写就。
⑶能够通过访问声音数据来创建基于声音之动画


【工具之改良】
⑴自动焊接
⑵新增工具:磁铁、骨头强度、箭头、边隐藏、bending。。。
⑶边隐藏工具
开关填充的边
允许在一个填充上轻松创建部分轮廓
⑷图形选择工具可拾取在其他图形之下的图形
点击最上层的图形,然后通过 Ctrl+Up/Down 方向键选取不同深度之物件


【SWF输出之改良】
⑴更好的线条质量,更小的文件,通过优化减小文件尺寸
⑵层在输出时可以进行优化
⑶图像层可以输出,只要他们是PNG或Jpeg,且没有复杂的运动
图像层只有是“SWF-优化”时才能被输出
⑷渐变填充效果可被输出
⑸宽度变化的线条能被输出
⑹音轨在MP3格式的情况下可输出


【新增之层类型】
⑴注释层(“粘贴注释”)
⑵三维层
导入OBJ文件,或通过脚本来创建新三维物件
卡通化渲染边(缘)
支持纹理贴图
可通过骨头层来使之弯曲(Warped)


【动作】
为角色创建某些动画,和再利用,如,走循环, 脸部表情, 对话框, 等。


【风格】
⑴创建可以施用到多个图形上的风格
⑵仅仅改变风格来改变颜色/线条宽度/笔刷/等,所有影响图形的属性。


【骨头之改良】
⑴可调整的骨头之影响度
这是一个巨大的特性,将完全改变Moho中的使用骨头的工作方式
但是,再教材升级之前,它可能不是那么明显。
⑵动态骨头-自动化的弹性骨头的运动
⑶转换层如今属于骨头层的子类型
这意味着可以用转换层来同时使用多块骨头以获得更强的表现力
ex: 使用骨头来控制说话时的嘴部图形, 微笑皱、眉等。
⑷骨头绑定之新技术
标准的点到骨头绑定 - 费时费力,给您完整之控制
弹性绑定 - 自动发生,无需用户干扰(maybe adjusting bone strengths)
局部绑定 - 需要一些工作设定骨头的 strengths, 工作非常轻松, 得到较弹性绑定清晰的运动。


【在不使用分开填充和勾线的情况下,创建复杂图形之能力】
事实上,填充和勾线工具已经被合二为一
直到升级版的教材指明之前,该特性可能不是太清晰


【渲染之改良】
⑴改良层遮照
更为强大和灵活
⑵NTSC 色彩安全的渲染选项
⑶层Blending模式
⑷改良AVI输入输出(Windows)
⑸红/蓝 stereo 渲染选项
⑹最大模糊半径已经得到增强(这提影响模糊、阴影、投影、软边效果,等等)
附带提一下,如今的模糊运算速度变快,故此,可以自由自在使用256象素之高的模糊
 楼主| 发表于 2004-8-23 17:03:37 | 显示全部楼层
every thing is script
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发表于 2004-8-23 22:20:40 | 显示全部楼层
地址是?
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 楼主| 发表于 2004-8-24 09:16:49 | 显示全部楼层

公社帖不了图啦???

linux 版要晚些时候出

download:
http://www.lostmarble.com/downloads/moho5beta/moho_win32_5.0b2.zip


what's new:
User interface
        looks better
        multiple windows
        multiple viewport option
        control over display quality
        customizable UI colors
        Editing view improvements
                adjustable quality options
                option for live display of layer masking and transparency effects
        Timeline improvements
                channel cycling as a new interpolation type
                soundtrack waveform displays in timeline
                cycling and actions are visible in the timeline
                channels can be selectively shown/hidden
                layer visibility is readily apparent in the timeline

Scripting
        all the tools in Moho are now written in the Lua scripting language
        you can write your own tools if you wish
        also, the scripting menu contains "plugins" that are also written in Lua
        scripts can access audio data to create animation based on sound

Tool improvements
        auto-welding for certain tools
        new tools: magnet, bone strength, arrow, hide edges, bending,...
        hide edge tool
                turns the edges of fills on or off
                allows you to easily create a partial outline around a fill
        select shape tool can pick shapes below the top one
                click the top one, then use Ctrl + up/down arrows to select objects at different depths

Improved SWF export
        better line quality, smaller files, optimizations to reduce filesize
        layers that can be optimized during export are marked with a dot in the layer window
        image layers can be exported, as long as they're PNG or JPEG, and don't have "complex" movements
                image layers can only be exported if they are "SWF-optimizable"
        gradient fill effect can be exported
        variable-width lines get exported
        soundtrack can be exported if it's in MP3 format

New layer types
        note layers ("sticky notes")
        3D layers
                import OBJ files, or use scripts to create new 3D objects
                toon-rendered edges
                texture maps are supported
                can be warped using bone layers

Actions
        create some animation for a character, and re-use it as much as you want
        walk cycles, facial expressions, spoken dialog, etc.

Styles
        create styles that can be applied to multiple shapes
        just change the style to change the color/line width/brush/etc. of all the affected shapes

Bone improvements
        adjustable bone influence
                this is a huge feature, and will totally change the way you work with bone in Moho
                however, it may not be obvious how it works until updated tutorials are available
        bone dynamics - automatic rubbery bone movement
        switch layers are now a sub-type of bone layers
                what this means is that you can use bones together with switch groups for more expressiveness
                ex: use bones to control the shape of a mouth while it talks, for smiles, frowns, etc.
        new techniques for bone binding
                standard bind-points-to-bones - takes a lot of time and effort, but gives you complete control
                flexi-binding - happens automatically, with no work required from the user (maybe adjusting bone strengths)
                region-binding - requires some work setting up bone strengths, but is still pretty quick, and gives cleaner movement than flexi-binding

Ability to create complex shapes without making a separate fill and outline
        in fact, the fill and outline tools have been combined into one
        this feature may not be clear until updated tutorials are available

Rendering improvements
        improved layer masking
                more powerful and flexible
        NTSC color-safe rendering option
        layer blending modes
        improved AVI import and export (Windows)
        red/blue stereo rendering option
        maximum blur radius has been increased (this affects blur, shadows, shading, soft edge effect, etc.)
                plus, the blur algorithm is really fast now, so feel free to use blurs of up to 256 pixels
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发表于 2004-8-24 10:26:41 | 显示全部楼层
谢谢
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 楼主| 发表于 2004-8-24 10:46:26 | 显示全部楼层
界面抓图,图有些大。

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 楼主| 发表于 2004-10-20 23:27:05 | 显示全部楼层
Moho 5.0 is officially released. Versions are available now for Windows, Mac OS, and Linux. You can download Moho here:

http://www.lostmarble.com/moho/download.shtml

We recommend that everyone using Moho 5 read the tutorials in the new manual. Even if you're an old-time Moho user, please re-read the tutorials (even the basic ones), since there are some big changes in Moho 5, especially in the way you work with fills and bones.

A list of what's new in version 5 can be found here:

http://www.lostmarble.com/moho/whatsnew.shtml
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发表于 2004-10-22 11:34:35 | 显示全部楼层
这软件确实不错
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发表于 2004-10-22 13:53:56 | 显示全部楼层
good!

我还以为停止开发了呢
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